Most of what I have learned has been self taught and made a videogame using the skills I taught myself Wildemist Isle. Since then I have completed a course on Gamedev.tv for blender character modelling. I have also completed the M3DS Unreal Engine Game Development How To and the M3DS Unreal Engine Specialized Program. I use blender the most often, but sometimes I will use Zbrush. Substance painter is what I use to textrue most of my models but i will make my own textures in Photoshop for a stylized look. Very capable C# programmer, I may not know the exact code when I start to create something, but I know what I need to make it work. I also usually come up with a few ways to figure out any problem then use the one which would be most efficient for the project. I am currently a drone show designer at Northstar Drone shows I have learned some python code since starting to make plugins to help my creative flow in blender.
I amd currently the main designer at Northstar Drone shows I make 95% of their shows, and I have made all the shows in 2025. I have designed over 75 drone shows and I tend to put 20+ scenes in a show.
Originally started off making some very simple mobile games under Eugenius Productions but have progressed into full 3D adventures for the PC using the new name of Silver Swoop Games.